Graphic Design & Multi Media

Graphic Design & Multi Media

This track will examine the skills needed for beginning a career in the Graphic Arts and Multimedia industry. Topics to be covered will include:

  • Foundational Skills - Photoshop After Effects, Illustrator, InDesign, etc.
  • Animation - new models in animation for theatrical, television and the web, including new workflows and rendering techniques.
  • Keeping Current - Strategies on how to keep current on the latest updates or software alternatives
  • Photography - Examine the many options for image capture an use in business and art
  • Certificates and Badges - A look into the new Digital Badging and Certificates available.

Track details are subject to change without notice. Please check this page often for an updated schedule.

  • Jim Babbage and Mike Riley
  • Adobe Systems
  • Thursday, June 12 2014
  • 11:00 – 11:45 am
  • Room: 313

Let's Talk Creative Cloud

Join former teacher Jim Babbage and Territory Account Executive Mike Riley to learn about Adobe's Creative Cloud Adobe's vision about this offering and what's new with the latest release. This is an interactive session so we'll welcome your questions and do some myth-busting in process.

Track Presentation Files

  • Simin Haik
  • UltraViolet (DECE, LLC)
  • Thursday, June 12 2014
  • 12:00 – 12:45 pm
  • Room: 313

The New Multimedia Space - Digital Entertainment Content Ecosystem (DECE)

Multimedia product management from ideation to production release considering the dynamic nature in the digital media industry

  • Sean Glumace and Renah Wolzinger
  • Golden West College
  • Thursday, June 12 2014
  • 2:00 – 2:45 pm
  • Room: 313

Learn the secrets to using part-time collaboration to achieve full-time results!

Full Time Creative Work on a Part Time Schedule I have been doing this panel/workshop for the past 6 years at San Diego Comic Con, WonderCon and other conventions. One of the issues in the creative industries is many jobs are not full time or long term so being able to juggle and manage your time is key. I will also cover the basics of networking to get into the industry and how relationships play a key role in any of the creative fields. This can fall into any of the tracks that are being offered at the event. For more info on past panels http://glumace.com/sean-creative-work-panel-wondercon-2014/ http://glumace.com/sean-glumace-san-diego-comic-con-2013-full-time-creative-work-part-time-schedule-panel/ http://glumace.com/sean-on-the-creative-work-panel-at-long-beach-comic-expo-2013/

  • Jim Babbage and Mike Riley
  • Adobe Systems
  • Thursday, June 12 2014
  • 3:00 – 3:45 pm
  • Room: 301

Online Portfolios Using Behance

Join former teacher Jim Babbage and Territory Account Executive Mike Riley to learn about Adobe Behance and Behance Prosite, a fantastic community for creatives to connect and share, along with anyone who has visual imagery they want to promote or gain feedback on.

  • Theresa Rowland, Maeve Katherine Bergman
  • Career Ladders Project
  • Thursday, June 12 2014
  • 4:00 – 4:45 pm
  • Room: 313

Rethinking and Redesigning Digital Media Pathways for Better Student Outcomes

Rethinking and Redesigning Digital Media Pathways for Better Student Outcomes

The Career Ladders Project presents findings from a statewide Digital Arts, Media & Entertainment (AME) Summit held for employers and California Community College Linked Learning Initiative (CCCLLI) colleges and high school partners in February. The AME Summit and pre-event employer interviews looked closely at entry-level job opportunities for students who are progressing in sector-based career pathways. The session focuses on entry-level jobs that do not require a bachelor’s degree—how are employers recruiting entry level employees? Retaining them? What skills are in demand? The session will actively engage participants in a discussion of the potential for strengthened collaboration between high schools, community colleges, and multi-sector employers. 

 

Panel:

  • Theresa Rowland, Senior Director, Pathways and Sector Development, Career Ladders Project
  • Katherine Maeve Bergman, Director of Special Projects and CTE, Berkeley City College
  • Luis Chavez, Senior Director, Policy and Practice, Career Ladders Project

Track Presentation Files

  • Gustavo Chamorro and Sean Glumace
  • Rancho Santiago Community College District
  • Thursday, June 12 2014
  • 5:00 – 5:45 pm
  • Room: 312

Development of an Employer Validated Digital Media Certificate

This session will describe the development of an employer validated regional digital media certificate focusing on Graphic Design, and how it can potentially be used as a roadmap for students looking to enter the workforce in a more expedited manner.  Potential benefits to colleges looking to replicate this model will also be discussed.

  • Kio Griffith
  • LAVC/IDEAS
  • Friday, June 13 2014
  • 10:00 - 10:45 am
  • Room: 314

The Business of Graphics

Graphics and multi-media have created inroads in virtually every business. Designer Kio Griffith has had over thirty years in the graphics business, starting with designing T-shirts, flyers for raves, and CD album covers to now running art galleries. He will be presenting the many ways design has changed over the years and explain how proper graphics are essential to a company's bottom line. He will also briefly describe how these methods may be taught to current employees.

  • Scott Claus and Steve Kaplan
  • Independent
  • Friday, June 13 2014
  • 11:00 – 11:45 am
  • Room: 313

Career pathways in Animation

Animation has gone through an incredible change over the past twenty-five years. New technologies (CGI, 3D) have emerged, making even mainstream motion pictures such as LIFE OF PI at least somewhat "animated."  Veteran animator Scott Claus discusses the change from hand-drawn to digital to CGI and how the changes have impacted the careerpath.  He will also discuss ways that "animators" may utilize their skills in other careers.

  • Scott Greene
  • LAVC/IDEAS
  • Friday, June 13 2014
  • 12:00 – 12:45 pm
  • Room: 313

Teaching Graphics using Grand Tours, a new approach

Teaching graphics is one of the greatest challenges, since a class will typically have students already familiar with the program in general or at least be computer savvy seated next to those for whom computers still represent a challenge. Using the Grand Tour method, the IDEAS program discovered that it is an efficient way of getting everyone "on the same page." Under the Grand Tour, the first part of the class is devoted to nomenclature and showing what the program can do with no hands on. This allows students to see what the program is capable of and makes later progress more intuitive.

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