Digital Media in Technology

Digital Media in Technology

Computer Science, Information Systems, Medical Technology, Space exploration... Technology is an engine that is driving future economic growth and providing many opportunities for all. There is a growing need for digital media in technology to enhance communication, make concepts accessible to the general population and build friendly and convenient interfaces for complex technology devices.

Track details are subject to change without notice. Please check this page often for an updated schedule.

  • Donald Laird
  • Santa Rosa Junior College
  • Thursday, June 07 2018
  • 10:00 - 10:45 am
  • Room: 205

Drones: The Good, the Bad, and the Ugly

Drone technology is expanding rapidly, but it carries a lot of baggage - safety and privacy concerns being some of it. Come see the good, bad, and ugly sides of drones and drone users.

  • Audrey Tsaima
  • LinkedIn Learning
  • Thursday, June 07 2018
  • 11:00 - 11:45 am
  • Room: 205

VR and AR in Learning: Is the Future Here, Near, or Should We Steer Clear?

Virtual Reality (VR) and Augmented Reality (AR) are constantly being thrown around in the media and are often touted as the future. Maybe you’ve heard of PokemonGO or the Oculus Rift and wondered, “That’s cool, so what?”

We’re bombarded with flashy technology each day—but how do we ensure that we’re actually making a positive impact on society? How do we determine if it’s a good learning tool or a waste of money? In this session, we’ll briefly run through the continuum of realities available, evaluate different use cases, and take a look at some popular technologies that help to enable us to become Cross-Reality (XR) ready. Finally, we’ll discuss how we might implement this technology in an impactful, educational, and inclusive manner.

Track Presentation Files

  • Audrey Tsaima
  • LinkedIn Learning
  • Thursday, June 07 2018
  • 12:00 pm - 12:45 pm
  • Room: 205

VR and AR in Learning: Is the Future Here, Near, or Should We Steer Clear? (Repeat of earlier session)

Virtual Reality (VR) and Augmented Reality (AR) are constantly being thrown around in the media and are often touted as the future. Maybe you’ve heard of PokemonGO or the Oculus Rift and wondered, “That’s cool, so what?”

We’re bombarded with flashy technology each day—but how do we ensure that we’re actually making a positive impact on society? How do we determine if it’s a good learning tool or a waste of money? In this session, we’ll briefly run through the continuum of realities available, evaluate different use cases, and take a look at some popular technologies that help to enable us to become Cross-Reality (XR) ready. Finally, we’ll discuss how we might implement this technology in an impactful, educational, and inclusive manner.

Track Presentation Files

  • Donald Laird
  • Santa Rosa Junior College
  • Thursday, June 07 2018
  • 2:00 pm - 2:45 pm
  • Room: 206

Drones: The Good, the Bad, and the Ugly (Repeat of earlier session)

Drone technology is expanding rapidly, but it carries a lot of baggage - safety and privacy concerns being some of it. Come see the good, bad, and ugly sides of drones and drone users.

  • Brad Roa
  • Paton Group
  • Thursday, June 07 2018
  • 3:00 pm - 4:45 pm
  • Room: 107

3D Technology

The digital world of 3D Technology is taking the business world by storm. Come learn how companies and different industry sectors are using this technology in the workplace. 

  • Marco Curreli, Ph.D.
  • Omni Nano
  • Friday, June 08 2018
  • 10:00 - 10:45 am
  • Room: 107

Creating the Digital Curriculum for Nanotechnology

Omni Nano is developing digital curricula for the classrooms of the 21st century, to be used in traditional classrooms or virtual learning environments. Our initial courses focus on Nanotechnology, a new and upcoming field of science and engineering.
Our educational materials implement innovative teaching methods such as the flipped classroom model, where students can increase their learning potential through project-based learning and group activities. The mix of interactive and multimedia content with applications to real-world problems gives every student something to connect with and be inspired by. Our digital curriculum is accessible through popular Learning Management Systems (LMS), such as Canvas, and in February 2018, we launched a MOOC (massive open online course) to serve students all around the world. Courses based on our curricula have been taught at over 25 schools in the US, including the University of California at Los Angeles (UCLA) and West Los Angeles Community College (WLAC).
For more information, please visit https://omninano.org/.

 

  • Robert Reber
  • LAVC
  • Friday, June 08 2018
  • 11:00 - 11:45 am
  • Room: 312

"One Man Band" with Video Technology

One of the most important -- yet unsung -- aspects of the gig economy is the need to have strong video presentation skills. Whether one is doing a video presentation or a short demo, basic shooting skills are a must. In this session, we show how to do a quick three-point light set up; how to arrange a camera for the best angle; and what sound equipment is needed. For those who just have a cell phone and some lights from Home Depot to those who want to create their own pro-sumer set up, it all starts with the basics.

  • Stephen M. Burns
  • Chromeallusion
  • Friday, June 08 2018
  • 12:00 pm - 1:45 pm
  • Room: 213

Improved Productivity With The WACOM Pen

(A chance to win a 1 year subscription to the Create Cloud after the presentation)
If you want to improve your productivity then you need to make the WACOM Pen & Tablet a part of your workflow. The Wacom pen & tablet is industry standard for digital artists everywhere and if you are still using a mouse then I suggest you are creating with a brick. So, come and learn how to marry the digital world with the traditional concepts using a WACOM tablet.
In this workshop Stephen Burns (Digital Artist, author of “3D Photoshop For Creative Professions” & President of the San Diego Photoshop Users Group) will share pen-centric workflows that will improve your productivity greatly. We will get into the proper way to use the Pen for a variety of traditions to include digital painting, photography and 3D applications to name a few. Learn how to customize the control button on you pad and pen for your unique workflow.
I will demonstrate:
1. How to apply the pen's 9082 levels of pressure sensitivity to fit your personality.
2. How to setup the express keys for Photoshop, Illustrator, After Effects, 3D workflow and painting workflow
3. Creating custom effects brushes in Photoshop to take your work to the next level.
4. Creating custom brush tools to improve your productivity.
5. Using the Radial menu to extend productivity features and much more.

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Sector Navigator & Director

Steve Wright

[email protected]

Phone: 805-496-8583